skin tests

April 18, 2011

I’ve been trying to figure out how to work the sss2 shader in vray.  (did some tests with my scary looking lady)

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Iguana update

April 16, 2011

April 5, 2011

Old woman Zbrush sculpt:

References:

Other Character design idea:

Iguana sculpt

March 27, 2011

Color:

Sculpt:

Reference images:

update

February 28, 2011

Posed:

New clothing textures and sculpt fix:

Maya render:

February 16, 2011

Couple hour head sculpts:

references:

Head topology exercise :

Smooch face:

Character idea sketches/reference:

Hands sculpt in progress, just blocked out the basic shapes so far:

reference:

(happy sculpt)

posting more pics soon!

January 31, 2011


Modeled in Maya, sculpted and uved in zbrush, and painted in mudbox

January 24, 2011

Another head sculpt:

Started with a base mesh in maya, and sculpted in zbrush.

This was my reference, but it didn’t turn out looking much like her:

 

January 19, 2011

older man sculpt:

-Started from a base mesh I made in maya, sculpted in sculptress and mudbox, images were taken zbrush

The sculpt was inspired by the man in this picture, but it didn’t turn out looking like him: http://upload.wikimedia.org/wikipedia/commons/e/ef/Old_man_in_white.jpg

Manatee fish so far:

-Started from a base mesh I made in maya, sculpted in mudbox and zbrush

Face planes exercise:

(photos from 3d.sk)

face planes reference from pixologic:

http://www.pixologic.com/zclassroom/artistinaction/scotteaton/foundation/

January 12, 2011

Manatee beta thing and some ears